Games, demos and configurators

Make the idea tangible enough to try.

Halo creates browser games, simulations, configurators, quizzes and interactive explainers for products, training and audience experiences.

Typical first release

Useful before oversized.

A playable or usable core loop that teaches, demonstrates or configures one thing clearly across desktop and mobile.

  • Browser games and prototypes
  • Product configurators
  • Training simulations
  • Interactive explainers and quizzes

Not included automatically

Scope stays honest.

  • Full-scale game production priced as a prototype
  • Engagement or sales uplift guarantees
  • Inaccessible mouse-only experiences

Delivery path

From business job to checked release.

The interaction loads reliably, communicates the intended idea, supports keyboard or touch where appropriate and leaves a clear next step.

01 / Context

Name the job

Identify the user, current surface, constraint and outcome that matters.

02 / Scope

Choose the release

Define what must work, what can wait and which risks need a boundary.

03 / Build

Create the system

Design and implement the approved surface, workflow or product slice.

04 / Verify

Read it back live

Check the real route, interaction or operational state before calling it complete.

Relevant live surfaces

Inspect related Halo work.

These links demonstrate delivery breadth. They do not imply customer outcome metrics.

In-house prototype

MANOR

A live interactive project demonstrating the studio’s game and browser-experience capability.

Pre-release prototype built by David Shelley

Proof type: Public in-house prototype
Status: Live browser scaffold; production readiness is not claimed
Evidence checked: 29 July 2026

Boundary: Prototype availability does not prove production readiness or user adoption.

Capability shown: Interactive design and browser engineering

Capability questions

What the first conversation should settle.

Start with the useful release and evidence standard; the tool choices come after.

What should the first useful deliverable include?

A playable or usable core loop that teaches, demonstrates or configures one thing clearly across desktop and mobile.

How will the work be checked?

The interaction loads reliably, communicates the intended idea, supports keyboard or touch where appropriate and leaves a clear next step.

What changes the scope?

More brands, audiences, locations, integrations, sensitive data, live-account access, legacy migration, content volume and third-party approvals can all change the release plan and price.

Practical guides

Decide what to build or improve first.

Each guide explains a bounded first release, the evidence to retain and the outcomes no supplier can honestly guarantee.

Ready when you are

Fix the leak—or build the missing piece.

Send an existing page or workflow for a free first look, or tell Halo what you want to create. You will get a specific next step, not a generic AI roadmap.